I decided to tackle the making of an old rotary phone for my 3D texture painting class. Actually I really wanted to do a creepy, Matrix-y, broken/rundown hotel scene (1st Matrix)-- and thought a phone would make a nice focal point. I plan on doing up the rest of the scene hopefully throughout the rest of this term. I did model this phone along with the texture, and then just threw in some basic lighting for this test render, no comping yet so you're looking at the straight maya render. Pretty happy overall with how the textures/model turned out.
used Maya, Photoshop, Bodypaint
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